![]() 32 x 128 and 8 x 128.įurther, following Galv's setup, you have the idle poses on the left, the walking in the middle, and running to the right of that. Most characters from my stuff are 128x128, so you just multiply the dimensions together i.e. What it boils down to is that the sheet for your main character needs to be set up 32x8 frames (so 32 frames across, 8 frames high) - the actual pixel size of the sheet will depend on the size of each frame. However, the directions are rather confusing. There are other plug-ins that you can use, each will have you set things up differently.Īs far as the sprite sheets go, because I use all three of Galv's plug-ins, you need to make sure that you follow the directions listed in his plug-ins when setting up the sheets. Galv's Diagonal Movement (for diagonal movement, naturally) ![]() Galv's Character Animations (this allows for idle poses, running animations) Galv's Character Frames (this allows for more than 3 frames of animation) The following three (in order) are the ones I use: ![]() The answers are in the places you already lookedįor me, I like to use Galv's plug-ins.
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